animation of some function
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										57
									
								
								src/lib.rs
									
									
									
									
									
								
							
							
						
						
									
										57
									
								
								src/lib.rs
									
									
									
									
									
								
							@@ -11,11 +11,25 @@ pub fn set_panic_hook() {
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#[wasm_bindgen]
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pub struct Universe {
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    width: u32,
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    height: u32,
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    field: Vec<f32>,
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}
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#[wasm_bindgen]
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pub struct Drawable {
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    width: u32,
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    height: u32,
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    field: Vec<u8>,
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}
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const WAVESPEED: f32 = 1.0;
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fn func(x: f32, y: f32, t: f32) -> f32 {
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    use std::f32;
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    (2.0 * f32::consts::PI * (x + y) - WAVESPEED * t).sin()
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}
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#[wasm_bindgen]
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impl Universe {
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    pub fn new(width: u32, height: u32) -> Self {
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@@ -24,20 +38,51 @@ impl Universe {
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        Universe {
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            width,
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            height,
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            field: vec![0u8; width as usize * height as usize],
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            field: vec![0.0; width as usize * height as usize],
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        }
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    }
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    pub fn set_something(&mut self) {
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    pub fn set_initial(&mut self, t: f32) {
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        for j in 0..self.height {
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            for i in 0..self.width {
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                self.field[(self.width * j + i) as usize] =
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                    ((10 * i + 100 * j) % (u8::max_value() as u32)) as u8;
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                let x = i as f32 / self.width as f32;
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                let y = j as f32 / self.height as f32;
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                self.field[(self.width * j + i) as usize] = func(x, y, t);
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            }
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        }
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    }
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    pub fn get_field(&mut self) -> *mut u8 {
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        self.field.as_mut_ptr()
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    pub fn get_drawable(&self) -> Drawable {
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        // let fmin = self.field.iter().fold(0.0f32, |acc, x| acc.min(*x));
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        let fmin = -1.0;
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        // let fmax = self.field.iter().fold(0.0f32, |acc, x| acc.max(*x));
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        let fmax = 1.0;
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        let field = self
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            .field
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            .iter()
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            .map(|x| (u8::max_value() as f32 * (x - fmin) / (fmax - fmin)) as u8)
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            .collect::<Vec<_>>();
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        Drawable {
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            width: self.width,
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            height: self.height,
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            field,
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        }
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    }
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}
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#[wasm_bindgen]
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impl Drawable {
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    pub fn get_pointer(&mut self) -> *mut u8 {
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        self.field.as_mut_ptr()
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    }
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    pub fn width(&self) -> u32 {
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        self.width
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    }
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    pub fn height(&self) -> u32 {
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        self.height
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    }
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}
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