45 lines
1.2 KiB
Rust
45 lines
1.2 KiB
Rust
use sbp::operators;
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use wasm_bindgen::prelude::*;
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#[wasm_bindgen]
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pub struct MaxwellUniverse(maxwell::System<operators::Upwind4>);
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#[wasm_bindgen]
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impl MaxwellUniverse {
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#[wasm_bindgen(constructor)]
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pub fn new(height: usize, width: usize, x: &[f32], y: &[f32]) -> Self {
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let x = ndarray::Array2::from_shape_vec((height, width), x.to_vec()).unwrap();
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let y = ndarray::Array2::from_shape_vec((height, width), y.to_vec()).unwrap();
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Self(maxwell::System::new(x, y, operators::Upwind4))
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}
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pub fn init(&mut self, x0: f32, y0: f32) {
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self.0.set_gaussian(x0, y0);
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}
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pub fn advance(&mut self, dt: f32) {
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self.0.advance(dt)
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}
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pub fn advance_upwind(&mut self, dt: f32) {
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self.0.advance_upwind(dt)
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}
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#[cfg(feature = "sparse")]
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pub fn advance_with_matrix(&mut self, dt: f32) {
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self.0.advance_sparse(dt)
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}
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pub fn get_ex_ptr(&self) -> *const u8 {
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self.0.field().ex().as_ptr() as *const u8
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}
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pub fn get_ey_ptr(&self) -> *const u8 {
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self.0.field().ey().as_ptr() as *const u8
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}
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pub fn get_hz_ptr(&self) -> *const u8 {
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self.0.field().hz().as_ptr() as *const u8
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}
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}
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