Make flip_XX impl on Matrix
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6fc045ae17
commit
e43e71a4d8
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@ -3,7 +3,7 @@ use ndarray::s;
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use num_traits::Zero;
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use num_traits::Zero;
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pub(crate) mod constmatrix;
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pub(crate) mod constmatrix;
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pub(crate) use constmatrix::{flip_lr, flip_sign, flip_ud, ColVector, Matrix, RowVector};
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pub(crate) use constmatrix::{ColVector, Matrix, RowVector};
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#[cfg(feature = "fast-float")]
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#[cfg(feature = "fast-float")]
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mod fastfloat;
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mod fastfloat;
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@ -263,29 +263,24 @@ mod approx {
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}
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}
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}
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}
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pub(crate) const fn flip_ud<const M: usize, const N: usize>(
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impl<const M: usize, const N: usize> Matrix<super::Float, M, N> {
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mut m: Matrix<super::Float, M, N>,
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pub(crate) const fn flip_ud(&self) -> Self {
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) -> Matrix<super::Float, M, N> {
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let mut m = Self::new([[0.0; N]; M]);
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let mut i = 0;
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let mut i = 0;
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while i < M / 2 {
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while i < M {
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let tmp = m.data[i];
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m.data[M - 1 - i] = self.data[i];
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m.data[i] = m.data[M - 1 - i];
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m.data[M - 1 - i] = tmp;
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i += 1;
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i += 1;
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}
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}
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m
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m
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}
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}
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pub(crate) const fn flip_lr<const M: usize, const N: usize>(
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pub(crate) const fn flip_lr(&self) -> Self {
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mut m: Matrix<super::Float, M, N>,
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let mut m = Self::new([[0.0; N]; M]);
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) -> Matrix<super::Float, M, N> {
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let mut i = 0;
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let mut i = 0;
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while i < M {
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while i < M {
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let mut j = 0;
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let mut j = 0;
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while j < N / 2 {
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while j < N {
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let tmp = m.data[i][j];
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m.data[i][N - 1 - j] = self.data[i][j];
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m.data[i][j] = m.data[i][N - 1 - j];
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m.data[i][N - 1 - j] = tmp;
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j += 1;
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j += 1;
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}
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}
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i += 1;
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i += 1;
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@ -294,39 +289,40 @@ pub(crate) const fn flip_lr<const M: usize, const N: usize>(
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}
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}
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/// Flip all sign bits
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/// Flip all sign bits
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pub(crate) const fn flip_sign<const M: usize, const N: usize>(
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pub(crate) const fn flip_sign(&self) -> Self {
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mut m: Matrix<super::Float, M, N>,
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let mut m = Self::new([[0.0; N]; M]);
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) -> Matrix<super::Float, M, N> {
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let mut i = 0;
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let mut i = 0;
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while i < M {
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while i < M {
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let mut j = 0;
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let mut j = 0;
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while j < N {
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while j < N {
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m.data[i][j] = -m.data[i][j];
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m.data[i][j] = -self.data[i][j];
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j += 1;
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j += 1;
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}
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}
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i += 1;
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i += 1;
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}
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}
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m
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m
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}
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}
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}
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mod flipping {
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mod flipping {
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use super::*;
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use super::*;
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#[test]
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#[test]
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fn flip_lr_test() {
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fn flip_lr_test() {
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let m = Matrix::new([[1.0, 2.0, 3.0, 4.0]]);
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let m = Matrix::new([[1.0, 2.0, 3.0, 4.0]]);
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let flipped = flip_lr(m);
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let flipped = m.flip_lr();
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assert_eq!(flipped, Matrix::new([[4.0, 3.0, 2.0, 1.0]]));
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assert_eq!(flipped, Matrix::new([[4.0, 3.0, 2.0, 1.0]]));
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let m = Matrix::new([[1.0, 2.0, 3.0, 4.0, 5.0]]);
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let m = Matrix::new([[1.0, 2.0, 3.0, 4.0, 5.0]]);
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let flipped = flip_lr(m);
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let flipped = m.flip_lr();
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assert_eq!(flipped, Matrix::new([[5.0, 4.0, 3.0, 2.0, 1.0]]));
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assert_eq!(flipped, Matrix::new([[5.0, 4.0, 3.0, 2.0, 1.0]]));
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}
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}
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#[test]
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#[test]
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fn flip_ud_test() {
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fn flip_ud_test() {
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let m = Matrix::new([[1.0], [2.0], [3.0], [4.0]]);
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let m = Matrix::new([[1.0], [2.0], [3.0], [4.0]]);
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let flipped = flip_ud(m);
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let flipped = m.flip_ud();
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assert_eq!(flipped, Matrix::new([[4.0], [3.0], [2.0], [1.0]]));
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assert_eq!(flipped, Matrix::new([[4.0], [3.0], [2.0], [1.0]]));
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let m = Matrix::new([[1.0], [2.0], [3.0], [4.0], [5.0]]);
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let m = Matrix::new([[1.0], [2.0], [3.0], [4.0], [5.0]]);
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let flipped = flip_ud(m);
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let flipped = m.flip_ud();
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assert_eq!(flipped, Matrix::new([[5.0], [4.0], [3.0], [2.0], [1.0]]));
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assert_eq!(flipped, Matrix::new([[5.0], [4.0], [3.0], [2.0], [1.0]]));
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}
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}
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}
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}
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@ -25,7 +25,7 @@ impl SBP4 {
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[3.0/98.0, 0.0, -59.0/98.0, 0.0, 32.0/49.0, -4.0/49.0]
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[3.0/98.0, 0.0, -59.0/98.0, 0.0, 32.0/49.0, -4.0/49.0]
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]);
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]);
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const DIFF_BLOCKEND: super::Matrix<Float, 4, 6> =
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const DIFF_BLOCKEND: super::Matrix<Float, 4, 6> =
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super::flip_sign(super::flip_ud(super::flip_lr(Self::DIFF_BLOCK)));
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Self::DIFF_BLOCK.flip_lr().flip_ud().flip_sign();
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const DIFF: BlockMatrix<Float, 4, 6, 5> =
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const DIFF: BlockMatrix<Float, 4, 6, 5> =
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BlockMatrix::new(Self::DIFF_BLOCK, Self::DIFF_DIAG, Self::DIFF_BLOCKEND);
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BlockMatrix::new(Self::DIFF_BLOCK, Self::DIFF_DIAG, Self::DIFF_BLOCKEND);
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@ -44,7 +44,7 @@ impl SBP4 {
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const D2: BlockMatrix<Float, 4, 6, 5> = BlockMatrix::new(
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const D2: BlockMatrix<Float, 4, 6, 5> = BlockMatrix::new(
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Self::D2BLOCK,
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Self::D2BLOCK,
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Self::D2DIAG,
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Self::D2DIAG,
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super::flip_ud(super::flip_lr(Self::D2BLOCK)),
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Self::D2BLOCK.flip_lr().flip_ud(),
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);
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);
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}
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}
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@ -30,7 +30,7 @@ impl SBP8 {
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const DIFF: BlockMatrix<Float, 8, 12, 9> = BlockMatrix::new(
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const DIFF: BlockMatrix<Float, 8, 12, 9> = BlockMatrix::new(
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Self::DIFF_BLOCK,
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Self::DIFF_BLOCK,
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Self::DIFF_DIAG,
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Self::DIFF_DIAG,
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super::flip_sign(super::flip_ud(super::flip_lr(Self::DIFF_BLOCK))),
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Self::DIFF_BLOCK.flip_lr().flip_ud().flip_sign(),
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);
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);
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}
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}
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@ -24,8 +24,7 @@ impl Upwind4 {
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const DIFF_DIAG: RowVector<Float, 7> = RowVector::new([[
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const DIFF_DIAG: RowVector<Float, 7> = RowVector::new([[
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-1.0 / 24.0, 1.0 / 4.0, -7.0 / 8.0, 0.0, 7.0 / 8.0, -1.0 / 4.0, 1.0 / 24.0
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-1.0 / 24.0, 1.0 / 4.0, -7.0 / 8.0, 0.0, 7.0 / 8.0, -1.0 / 4.0, 1.0 / 24.0
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]]);
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]]);
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const DIFF_BLOCKEND: Matrix<Float, 4, 7> =
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const DIFF_BLOCKEND: Matrix<Float, 4, 7> = Self::DIFF_BLOCK.flip_lr().flip_ud().flip_sign();
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super::flip_sign(super::flip_ud(super::flip_lr(Self::DIFF_BLOCK)));
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const DIFF: BlockMatrix<Float, 4, 7, 7> =
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const DIFF: BlockMatrix<Float, 4, 7, 7> =
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BlockMatrix::new(Self::DIFF_BLOCK, Self::DIFF_DIAG, Self::DIFF_BLOCKEND);
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BlockMatrix::new(Self::DIFF_BLOCK, Self::DIFF_DIAG, Self::DIFF_BLOCKEND);
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@ -41,7 +40,7 @@ impl Upwind4 {
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const DISS_DIAG: RowVector<Float, 7> = Matrix::new([[
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const DISS_DIAG: RowVector<Float, 7> = Matrix::new([[
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1.0 / 24.0, -1.0 / 4.0, 5.0 / 8.0, -5.0 / 6.0, 5.0 / 8.0, -1.0 / 4.0, 1.0 / 24.0
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1.0 / 24.0, -1.0 / 4.0, 5.0 / 8.0, -5.0 / 6.0, 5.0 / 8.0, -1.0 / 4.0, 1.0 / 24.0
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]]);
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]]);
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const DISS_BLOCKEND: Matrix<Float, 4, 7> = super::flip_ud(super::flip_lr(Self::DISS_BLOCK));
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const DISS_BLOCKEND: Matrix<Float, 4, 7> = Self::DISS_BLOCK.flip_lr().flip_ud();
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const DISS: BlockMatrix<Float, 4, 7, 7> =
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const DISS: BlockMatrix<Float, 4, 7, 7> =
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BlockMatrix::new(Self::DISS_BLOCK, Self::DISS_DIAG, Self::DISS_BLOCKEND);
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BlockMatrix::new(Self::DISS_BLOCK, Self::DISS_DIAG, Self::DISS_BLOCKEND);
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@ -27,7 +27,7 @@ impl Upwind4h2 {
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const DIFF: BlockMatrix<Float, 4, 7, 7> = BlockMatrix::new(
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const DIFF: BlockMatrix<Float, 4, 7, 7> = BlockMatrix::new(
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Self::DIFF_BLOCK,
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Self::DIFF_BLOCK,
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Self::DIFF_DIAG,
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Self::DIFF_DIAG,
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super::flip_sign(super::flip_ud(super::flip_lr(Self::DIFF_BLOCK))),
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Self::DIFF_BLOCK.flip_lr().flip_ud().flip_sign(),
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);
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);
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#[rustfmt::skip]
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#[rustfmt::skip]
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@ -45,7 +45,7 @@ impl Upwind4h2 {
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const DISS: BlockMatrix<Float, 4, 7, 7> = BlockMatrix::new(
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const DISS: BlockMatrix<Float, 4, 7, 7> = BlockMatrix::new(
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Self::DISS_BLOCK,
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Self::DISS_BLOCK,
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Self::DISS_DIAG,
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Self::DISS_DIAG,
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super::flip_ud(super::flip_lr(Self::DISS_BLOCK)),
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Self::DISS_BLOCK.flip_lr().flip_ud(),
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);
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);
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}
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}
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@ -31,7 +31,7 @@ impl Upwind9 {
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const DIFF: BlockMatrix<Float, 8, 13, 11> = BlockMatrix::new(
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const DIFF: BlockMatrix<Float, 8, 13, 11> = BlockMatrix::new(
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Self::DIFF_BLOCK,
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Self::DIFF_BLOCK,
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Self::DIFF_DIAG,
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Self::DIFF_DIAG,
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super::flip_sign(super::flip_ud(super::flip_lr(Self::DIFF_BLOCK))),
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Self::DIFF_BLOCK.flip_lr().flip_ud().flip_sign(),
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);
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);
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#[rustfmt::skip]
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#[rustfmt::skip]
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@ -53,7 +53,7 @@ impl Upwind9 {
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const DISS: BlockMatrix<Float, 8, 13, 11> = BlockMatrix::new(
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const DISS: BlockMatrix<Float, 8, 13, 11> = BlockMatrix::new(
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Self::DISS_BLOCK,
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Self::DISS_BLOCK,
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Self::DISS_DIAG,
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Self::DISS_DIAG,
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super::flip_ud(super::flip_lr(Self::DISS_BLOCK)),
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Self::DISS_BLOCK.flip_lr().flip_ud(),
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);
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);
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}
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}
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@ -31,7 +31,7 @@ impl Upwind9h2 {
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const DIFF: BlockMatrix<Float, 8, 13, 11> = BlockMatrix::new(
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const DIFF: BlockMatrix<Float, 8, 13, 11> = BlockMatrix::new(
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Self::DIFF_BLOCK,
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Self::DIFF_BLOCK,
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Self::DIFF_DIAG,
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Self::DIFF_DIAG,
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super::flip_sign(super::flip_ud(super::flip_lr(Self::DIFF_BLOCK))),
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Self::DIFF_BLOCK.flip_lr().flip_ud().flip_sign(),
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);
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);
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#[rustfmt::skip]
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#[rustfmt::skip]
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@ -53,7 +53,7 @@ impl Upwind9h2 {
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const DISS: BlockMatrix<Float, 8, 13, 11> = BlockMatrix::new(
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const DISS: BlockMatrix<Float, 8, 13, 11> = BlockMatrix::new(
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Self::DISS_BLOCK,
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Self::DISS_BLOCK,
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Self::DISS_DIAG,
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Self::DISS_DIAG,
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super::flip_ud(super::flip_lr(Self::DISS_BLOCK)),
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Self::DISS_BLOCK.flip_lr().flip_ud(),
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);
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);
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}
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}
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