inline for perf
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		@@ -270,6 +270,7 @@ pub(crate) fn diff_op_2d_fallback<const M: usize, const N: usize, const D: usize
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    }
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}
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#[inline(always)]
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pub(crate) fn diff_op_2d_sliceable<const M: usize, const N: usize, const D: usize>(
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    matrix: &BlockMatrix<Float, M, N, D>,
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    optype: OperatorType,
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