add bench for euler
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b700aeae94
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19c60fb4b6
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@ -30,3 +30,6 @@ criterion = "0.3.0"
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name = "system"
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path = "src/benches/bench.rs"
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harness = false
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[profile.bench]
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debug = true
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15
main.js
15
main.js
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@ -211,20 +211,7 @@ import { EulerUniverse, Universe, default as init, set_panic_hook as setPanicHoo
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function drawMe(timeOfDraw) {
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gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
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let dt = (timeOfDraw - t) / TIMEFACTOR;
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t = timeOfDraw;
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if (firstDraw || dt <= 0.0) {
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firstDraw = false;
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dt = MAX_DT;
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} else {
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if (dt >= MAX_DT) {
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warnTime += 1;
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if (warnTime !== -2) {
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console.warn("Can not keep up with framerate");
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}
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dt = MAX_DT;
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}
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}
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let dt = 0.01;
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let fieldPtr;
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if (chosenField.value === 0) {
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@ -1,6 +1,6 @@
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use criterion::{black_box, criterion_group, criterion_main, Criterion};
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use maxwell::operators::{SbpOperator, Upwind4, UpwindOperator, SBP4};
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use maxwell::System;
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use maxwell::{EulerSystem, System};
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fn advance_system<SBP: SbpOperator>(universe: &mut System<SBP>, n: usize) {
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for _ in 0..n {
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@ -51,4 +51,56 @@ fn performance_benchmark(c: &mut Criterion) {
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}
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criterion_group!(benches, performance_benchmark);
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criterion_main!(benches);
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fn advance_euler_system<SBP: SbpOperator>(universe: &mut EulerSystem<SBP>, n: usize) {
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for _ in 0..n {
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universe.advance(0.01);
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}
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}
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fn advance_euler_system_upwind<UO: UpwindOperator>(universe: &mut EulerSystem<UO>, n: usize) {
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for _ in 0..n {
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universe.advance_upwind(0.01);
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}
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}
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fn euler_performance_benchmark(c: &mut Criterion) {
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let mut group = c.benchmark_group("EulerSystem");
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group.sample_size(25);
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let w = 40;
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let h = 26;
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let x = ndarray::Array1::linspace(-10.0, 10.0, w);
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let x = x.broadcast((h, w)).unwrap();
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let y = ndarray::Array1::linspace(-10.0, 10.0, h);
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let y = y.broadcast((w, h)).unwrap().reversed_axes();
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let mut universe = EulerSystem::<Upwind4>::new(x.into_owned(), y.into_owned());
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group.bench_function("advance_euler", |b| {
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b.iter(|| {
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universe.vortex(0.0, 0.0);
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advance_euler_system(&mut universe, black_box(10))
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})
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});
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let mut universe = EulerSystem::<Upwind4>::new(x.into_owned(), y.into_owned());
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group.bench_function("advance_euler_upwind", |b| {
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b.iter(|| {
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universe.vortex(0.0, 0.0);
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advance_euler_system_upwind(&mut universe, black_box(10))
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})
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});
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let mut universe = EulerSystem::<SBP4>::new(x.into_owned(), y.into_owned());
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group.bench_function("advance_euler_trad4", |b| {
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b.iter(|| {
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universe.vortex(0.0, 0.0);
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advance_euler_system(&mut universe, black_box(10))
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})
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});
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group.finish();
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}
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criterion_group!(euler_benches, euler_performance_benchmark);
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criterion_main!(benches, euler_benches);
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@ -443,7 +443,7 @@ fn SAT_characteristics<SBP: SbpOperator>(
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let hi = (k.ny() - 1) as f32 * SBP::h()[0];
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let sign = -1.0;
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let tau = 1.0;
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let slice = s![y.nx() - 1, ..];
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let slice = s![y.ny() - 1, ..];
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SAT_characteristic(
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k.north_mut(),
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y.north(),
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94
src/lib.rs
94
src/lib.rs
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@ -146,51 +146,7 @@ impl EulerUniverse {
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}
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pub fn init(&mut self, x0: f32, y0: f32) {
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// Should parametrise such that we have radius, drop in pressure at center, etc
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let rstar = 1.0;
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let eps = 3.0;
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#[allow(non_snake_case)]
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let M = 0.5;
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let p_inf = 1.0 / (euler::GAMMA * M * M);
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let t = 0.0;
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let nx = self.0.grid.nx();
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let ny = self.0.grid.ny();
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for j in 0..ny {
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for i in 0..nx {
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let x = self.0.grid.x[(j, i)];
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let y = self.0.grid.y[(j, i)];
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let dx = (x - x0) - t;
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let dy = y - y0;
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let f = (1.0 - (dx * dx + dy * dy)) / (rstar * rstar);
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use euler::GAMMA;
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use std::f32::consts::PI;
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let u =
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1.0 - eps * dy / (2.0 * PI * p_inf.sqrt() * rstar * rstar) * (f / 2.0).exp();
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let v =
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0.0 + eps * dx / (2.0 * PI * p_inf.sqrt() * rstar * rstar) * (f / 2.0).exp();
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let rho = f32::powf(
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1.0 - eps * eps * (GAMMA - 1.0) * M * M
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/ (8.0 * PI * PI * p_inf * rstar * rstar)
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* f.exp(),
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1.0 / (GAMMA - 1.0),
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);
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assert!(rho > 0.0);
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let p = p_inf * rho.powf(GAMMA);
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assert!(p > 0.0);
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let e = p / (GAMMA - 1.0) + rho * (u * u + v * v) / 2.0;
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assert!(e > 0.0);
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self.0.sys.0[(0, j, i)] = rho;
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self.0.sys.0[(1, j, i)] = rho * u;
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self.0.sys.0[(2, j, i)] = rho * v;
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self.0.sys.0[(3, j, i)] = e;
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}
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}
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self.0.vortex(x0, y0)
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}
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pub fn advance(&mut self, dt: f32) {
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@ -239,6 +195,54 @@ impl<SBP: operators::SbpOperator> EulerSystem<SBP> {
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);
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std::mem::swap(&mut self.sys.0, &mut self.sys.1);
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}
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pub fn vortex(&mut self, x0: f32, y0: f32) {
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// Should parametrise such that we have radius, drop in pressure at center, etc
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let rstar = 1.0;
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let eps = 3.0;
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#[allow(non_snake_case)]
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let M = 0.5;
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let p_inf = 1.0 / (euler::GAMMA * M * M);
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let t = 0.0;
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let nx = self.grid.nx();
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let ny = self.grid.ny();
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for j in 0..ny {
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for i in 0..nx {
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let x = self.grid.x[(j, i)];
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let y = self.grid.y[(j, i)];
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let dx = (x - x0) - t;
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let dy = y - y0;
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let f = (1.0 - (dx * dx + dy * dy)) / (rstar * rstar);
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use euler::GAMMA;
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use std::f32::consts::PI;
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let u =
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1.0 - eps * dy / (2.0 * PI * p_inf.sqrt() * rstar * rstar) * (f / 2.0).exp();
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let v =
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0.0 + eps * dx / (2.0 * PI * p_inf.sqrt() * rstar * rstar) * (f / 2.0).exp();
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let rho = f32::powf(
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1.0 - eps * eps * (GAMMA - 1.0) * M * M
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/ (8.0 * PI * PI * p_inf * rstar * rstar)
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* f.exp(),
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1.0 / (GAMMA - 1.0),
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);
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assert!(rho > 0.0);
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let p = p_inf * rho.powf(GAMMA);
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assert!(p > 0.0);
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let e = p / (GAMMA - 1.0) + rho * (u * u + v * v) / 2.0;
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assert!(e > 0.0);
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self.sys.0[(0, j, i)] = rho;
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self.sys.0[(1, j, i)] = rho * u;
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self.sys.0[(2, j, i)] = rho * v;
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self.sys.0[(3, j, i)] = e;
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}
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}
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}
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}
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impl<SBP: operators::UpwindOperator> EulerSystem<SBP> {
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