move drawing to top of render loop
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								main.js
									
									
									
									
									
								
							@@ -224,8 +224,6 @@ import { Universe, default as init, set_panic_hook as setPanicHook } from "./max
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                dt = MAX_DT;
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            }
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        }
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        universe.advance(dt/2);
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        universe.advance(dt/2);
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        let fieldPtr;
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        if (chosenField.value === 0) {
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@@ -245,6 +243,9 @@ import { Universe, default as init, set_panic_hook as setPanicHook } from "./max
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            gl.drawElements(gl.TRIANGLES, vertexCount, type, offset);
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        }
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        universe.advance(dt/2);
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        universe.advance(dt/2);
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        window.requestAnimationFrame(drawMe);
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    }
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