SummationByParts/shallow_water/src/lib.rs

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2020-05-19 18:05:31 +00:00
use ndarray::prelude::*;
use sbp::*;
mod characteristics;
use characteristics::{Aminus, Aplus, Bminus, Bplus};
const G: Float = 1.0;
#[derive(Clone, Debug)]
pub struct Field(Array3<Float>);
impl<'a> Into<ArrayView3<'a, Float>> for &'a Field {
fn into(self) -> ArrayView3<'a, Float> {
self.0.view()
}
}
impl<'a> Into<ArrayViewMut3<'a, Float>> for &'a mut Field {
fn into(self) -> ArrayViewMut3<'a, Float> {
self.0.view_mut()
}
}
impl Field {
fn new(ny: usize, nx: usize) -> Self {
Self(Array3::zeros((3, ny, nx)))
}
fn eta(&self) -> ArrayView2<Float> {
self.0.slice(s![0, .., ..])
}
fn etau(&self) -> ArrayView2<Float> {
self.0.slice(s![1, .., ..])
}
fn etav(&self) -> ArrayView2<Float> {
self.0.slice(s![2, .., ..])
}
/*
fn eta_mut(&mut self) -> ArrayViewMut2<Float> {
self.0.slice_mut(s![0, .., ..])
}
fn etau_mut(&mut self) -> ArrayViewMut2<Float> {
self.0.slice_mut(s![1, .., ..])
}
fn etav_mut(&mut self) -> ArrayViewMut2<Float> {
self.0.slice_mut(s![2, .., ..])
}
*/
fn components_mut(
&mut self,
) -> (
ArrayViewMut2<Float>,
ArrayViewMut2<Float>,
ArrayViewMut2<Float>,
) {
self.0
.multi_slice_mut((s![0, .., ..], s![1, .., ..], s![2, .., ..]))
}
}
pub struct System {
fnow: Field,
fnext: Field,
x: (Float, Float, usize),
y: (Float, Float, usize),
op: Box<dyn operators::UpwindOperator2d>,
k: [Field; 4],
}
impl System {
pub fn new(x: (Float, Float, usize), y: (Float, Float, usize)) -> Self {
let field = Field::new(y.2, x.2);
Self {
fnow: field.clone(),
fnext: field.clone(),
x,
y,
op: Box::new(operators::Upwind9),
k: [field.clone(), field.clone(), field.clone(), field],
}
}
pub fn nx(&self) -> usize {
self.x.2
}
pub fn ny(&self) -> usize {
self.y.2
}
pub fn eta(&self) -> ArrayView2<Float> {
self.fnow.eta()
}
pub fn etau(&self) -> ArrayView2<Float> {
self.fnow.etau()
}
pub fn etav(&self) -> ArrayView2<Float> {
self.fnow.etav()
}
pub fn components_mut(
&mut self,
) -> (
ArrayViewMut2<Float>,
ArrayViewMut2<Float>,
ArrayViewMut2<Float>,
) {
self.fnow.components_mut()
}
fn max_dt(&self) -> Float {
0.1 * ((self.x.1 - self.x.0) / self.x.2 as Float)
.min((self.y.1 - self.y.0) / self.y.2 as Float)
}
pub fn advance(&mut self) {
let max_dt = self.max_dt();
let op = &self.op;
let rhs = move |next: &mut Field, now: &Field, _t: Float| {
let (mut next_eta, mut next_etau, mut next_etav) = next.components_mut();
next_eta.fill(0.0);
next_etau.fill(0.0);
next_etav.fill(0.0);
let nx = next_eta.shape()[1];
let ny = next_eta.shape()[0];
if false {
let eta = now.eta();
for j in 0..ny {
for i in 0..nx {
if eta[(j, i)] <= 0.0 {
panic!("{} {}", j, i);
}
}
}
}
let mut temp = Array2::<Float>::zeros((ny, nx));
// E flux
let mut temp_dx = temp.clone();
azip!((dest in &mut temp, etau in now.etau()) {
*dest = *etau;
});
op.diffxi(temp.view(), temp_dx.view_mut());
next_eta.scaled_add(-1.0, &temp_dx);
azip!((dest in &mut temp, eta in now.eta(), etau in now.etau()) {
*dest = etau.powi(2)/eta + G*eta.powi(2)/2.0
});
op.diffxi(temp.view(), temp_dx.view_mut());
next_etau.scaled_add(-1.0, &temp_dx);
azip!((dest in &mut temp, eta in now.eta(), etau in now.etau(), etav in now.etav()) {
*dest = etau*etav/eta
});
op.diffxi(temp.view(), temp_dx.view_mut());
next_etav.scaled_add(-1.0, &temp_dx);
// F flux
let mut temp_dy = temp_dx;
azip!((dest in &mut temp, etav in now.etav()) {
*dest = *etav;
});
op.diffeta(temp.view(), temp_dy.view_mut());
next_eta.scaled_add(-1.0, &temp_dy);
azip!((dest in &mut temp, eta in now.eta(), etau in now.etau(), etav in now.etav()) {
*dest = etau*etav/eta;
});
op.diffeta(temp.view(), temp_dy.view_mut());
next_etau.scaled_add(-1.0, &temp_dy);
azip!((dest in &mut temp, eta in now.eta(), etav in now.etav()) {
*dest = etav.powi(2)/eta + G*eta.powi(2)/2.0
});
op.diffeta(temp.view(), temp_dy.view_mut());
next_etav.scaled_add(-1.0, &temp_dy);
// Upwind dissipation
if false {
let mut temp_dx = temp_dy;
azip!((dest in &mut temp, eta in now.eta(), etau in now.etau()) {
*dest = -(eta.powf(3.0/2.0)*G.sqrt() + etau.abs())/eta
});
op.dissxi(temp.view(), temp_dx.view_mut());
azip!((dest in &mut next_eta, eta in now.eta(), diss in &temp_dx) {
*dest -= eta*diss;
});
azip!((dest in &mut next_etau, etau in now.etau(), diss in &temp_dx) {
*dest -= etau*diss;
});
azip!((dest in &mut next_etav, etav in now.etav(), diss in &temp_dx) {
*dest -= etav*diss;
});
let mut temp_dy = temp_dx;
azip!((dest in &mut temp, eta in now.eta(), etav in now.etav()) {
*dest = -(eta.powf(3.0/2.0)*G.sqrt() + etav.abs())/eta
});
op.disseta(temp.view(), temp_dy.view_mut());
azip!((dest in &mut next_eta, eta in now.eta(), diss in &temp_dy) {
*dest -= eta*diss;
});
azip!((dest in &mut next_etau, etau in now.etau(), diss in &temp_dy) {
*dest -= etau*diss;
});
azip!((dest in &mut next_etav, etav in now.etav(), diss in &temp_dy) {
*dest -= etav*diss;
});
}
// SAT boundaries
#[derive(Debug)]
enum Direction {
North,
South,
East,
West,
}
for dir in &[
Direction::North,
Direction::South,
Direction::East,
Direction::West,
] {
let mut dest;
let this;
let other;
match dir {
Direction::North => {
dest = next.0.slice_mut(s![.., ny - 1, ..]);
this = now.0.slice(s![.., ny - 1, ..]);
other = now.0.slice(s![.., 0_usize, ..]);
}
Direction::South => {
dest = next.0.slice_mut(s![.., 0_usize, ..]);
this = now.0.slice(s![.., 0_usize, ..]);
other = now.0.slice(s![.., ny - 1, ..]);
}
Direction::East => {
dest = next.0.slice_mut(s![.., .., nx - 1]);
this = now.0.slice(s![.., .., nx - 1]);
other = now.0.slice(s![.., .., 0_usize]);
}
Direction::West => {
dest = next.0.slice_mut(s![.., .., 0_usize]);
this = now.0.slice(s![.., .., 0_usize]);
other = now.0.slice(s![.., .., nx - 1]);
}
}
for ((mut dest, this), other) in dest
.axis_iter_mut(Axis(1))
.zip(this.axis_iter(Axis(1)))
.zip(other.axis_iter(Axis(1)))
{
let tau = match dir {
Direction::North => 1.0,
Direction::South => -1.0,
Direction::East => 1.0,
Direction::West => -1.0,
};
let hinv = match dir {
Direction::North | Direction::South => {
if op.is_h2eta() {
(ny - 2) as Float / op.heta()[0]
} else {
(ny - 1) as Float / op.heta()[0]
}
}
Direction::East | Direction::West => {
if op.is_h2xi() {
(nx - 2) as Float / op.hxi()[0]
} else {
(nx - 1) as Float / op.hxi()[0]
}
}
};
let v = (this[0], this[1], this[2]);
let g = (other[0], other[1], other[2]);
let mat = match dir {
Direction::West => Aplus(v.0, v.1, v.2, G),
Direction::East => Aminus(v.0, v.1, v.2, G),
Direction::North => Bminus(v.0, v.1, v.2, G),
Direction::South => Bplus(v.0, v.1, v.2, G),
};
let q = [v.0 - g.0, v.1 - g.1, v.2 - g.2];
let mut res = [0.0; 3];
for j in 0..3 {
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#[allow(clippy::needless_range_loop)]
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for i in 0..3 {
res[j] += mat[j][i] * q[i];
}
}
for i in 0..3 {
dest[i] += tau * hinv * res[i];
}
}
}
log::trace!("Iteration complete");
};
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integrate::integrate::<integrate::Rk4, _, _, _>(
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rhs,
&self.fnow,
&mut self.fnext,
&mut 0.0,
max_dt,
&mut self.k[..],
);
std::mem::swap(&mut self.fnow, &mut self.fnext)
}
}
#[test]
fn test_advance() {
let mut sys = System::new((0.0, 1.0, 50), (0.0, 1.0, 50));
sys.fnow.components_mut().0.fill(1.0);
for _ in 0..10 {
sys.advance();
}
println!("{:?}", sys.fnow);
}