This is a test at combining rust+WASM+WebGL+SBP. The prototype can be seen [here (Maxwell solver)](https://ulimoen.dev/physics/websbp/maxwell) and [here (Nonlinear Euler solver)](https://ulimoen.dev/physics/websbp/euler).
After building, a http server needs to serve the contents. WASM requires this server to serve files ending with `.wasm` as the `application/wasm` MIME type.